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Maximum Pre-Rendered Frames: If available, this option - previously known as 'Max Frames to Render Ahead' - controls the number of frames the CPU prepares in advanced of being rendered by the GPU. Minecraft heavily relies on the single core speed of a cpu. Try the Sodium with Iris mod, it’s a mod that lets you fully engage the GPU and overall a better experience. If the problem isn’t integrated graphics or RAM, I’m pretty sure minecraft on Optifine doesn’t fully engage the graphics card and makes for a laggier experience (bottle necking you to your CPU). I already have Render Distance set at 2, clauds and particles turned off and Sodium and C2ME installed but I still have 6 fps at best :( I also run multiple times into "minecraft run out of memory" problem and my game crushes every few minutes. 60 179. The same reasons apply to CPU temperatures as well. It's mainly for games that tend to use the CPU more than the GPU, to give the CPU time to feed the GPU with enough work. Use Process Tamer. Select “Video Settings. 0. BFBC2 Render Ahead Limit. If you have a supported Nvidia GPU you can use Cuda. Second, check with your realm’s owner about the render distance. Not exactly. RAM sits at 2GB. minecraft is a cpu intessive game, shaders make your gpu to jump in but only when shaders are active. In general, if you want 30fps then both your CPU and GPU have to do their job in less than 1/30s. Multi-threading era makes that hard to guesstimate, but with a four core/thread CPU like yours, 64% from Minecraft would put my guess on the CPU as. Because of the new height limit (-64 to 320) the game has become more laggy. The upper limit can be overridden by max. Close background programs/don’t have a lot of browser tabs open in the background. Version 1. For version 1. There is no plan to support CPU (software) rendering as it would be very inefficient. 7. The maximum value is the same as for render distance: 32 for 64-bit Java installations with at least 1 gigabyte of memory, and 16 in all other cases. One of the key factors that contribute to Minecraft’s high CPU usage is the game’s use of lighting and shading. Time: 11/23/19 3:50 PM. Is it still possible to surpass this value, if you increase the server view-distance?Guide to fix high CPU usage on Windows 10. Microsoft doesn't implement triple buffering in DirectX, they implement render ahead (from 0 to 8 frames with 3 being the default). Open menu Open navigation Go to Reddit Home. @ariosos This isn't completely helpful but yer playing a heavily modded pack with a cpu from 2011. Maximum Pre-Rendered Frames: If available, this option - previously known as 'Max Frames to Render Ahead' - controls the number of frames the CPU prepares in advanced of being rendered by the GPU. Ive got a 3700x with a 5700 evoke oc model ( both stock settings ) and 16 gb ( 2x 8gb) 3600mhz ram sticks ( tforce nightforce ) I get up to 400 fps with optifine and 90 ish with shaders. TPS is otherwise known as game ticks and is a maximum of 20. If your friend is also overclocking that cpu to run that ram near the 3200mhz speed, that can cause it to be unstable, since that CPU base memory max speed is 2133mhz. Yer gpu drivers are also very outdated if that matters at all. 1%, not sure which one is accurate). CPU clock speed can affect in-game FPS, because the more cycles per-second, the more game instructions it can process each second. . Players can install this mod on both the client and the server. This can make a huge difference to frame rates for most computers that are not bottle-necked by the GPU or other components. 18. I think Minecraft needs an optimization overhaul. 2 installation and world to see if the issue was caused by the version of Minecraft, however nothing changed. Now this upper limit is 255. Allocate a reasonable amount of memory to Minecraft. (My CPU is a Ryzen 5 5600x, and my RAM is Corsair Vengeance RGB Pro 3000MHz, 32GB, as I. 3-0. FPS often reaches 20 and averages about 50 even with sodium and countless attempts at optimization. Otherwise Nov 8th drivers 416. I Assume its because of Minecraft's Ram or CPU usage so I wanted to find some mods useful for such a thing. So, the CPU will prepare the first frame, then pass it to the GPU, then the CPU idles until the GPU is done with the first frame. Step -From the left menu, click on Manage 3D Settings, then select the Global Settings tab and select the High-performance NVidia processor from the drop-down menu. what i found with planetside 2 is that it eliminated my input lag AND improved the perceivable performance of the game at lower frame rates and improved my average and. You can do the same step with the AMD driver suit. properties file. GIGABYTE RTX 3080 GAMING OC WaterForce WB 2. List of players that used someone's Minecraft skin or as a. This is the accurate temperature reported directly from the CPU die. Reduce render distance to 24-28 depending on your CPU. It can play Eve and other high-tech games. From there, select “Video Settings” as you did in the previous step. If Minecraft Education Edition takes up too much CPU, try closing other programs or reducing the graphics settings in the game to improve performance. You can set this to any value you prefer from 3-32. 2. This computer is more than capable of running minecraft. optifine x minecraft is a cpu intessive game, shaders make your gpu to jump in but only when shaders are active. The server resource graph is a useful tool to get a quick overview our your servers general health by displaying the approximate CPU and RAM usage while online from our control panel. Set OpenJDK to Above Normal priority in Task Manager. TompyGamer. F3 shows that the gpu usage spikes from 17% to 100% God of War runs on Ultra at 120fps with no problem with a ~60% gpu usage. Go to Program settings in GPU. The server will lag heavily while the process is running, but once it is done your performance will improve dramatically. Go to the Gaming tab and select Global. To adjust the view distance you can follow the below steps. 4*. Minecraft community on reddit. You should probably look into why your CPU usage is so high. Go back to the NVIDIA Control Panel, click “Add,” click “Browse,” paste the folder path into the address bar, press J, and select java. Use a world border. its really annoying and i would like to change it, but have no idea how. Reduce the size of the game's window, as this makes the game render less, making the game run a little bit faster. FPS between 70/85. Update your drivers: Outdated drivers can cause high CPU usage, so make sure your graphics card and other drivers are up to date. • 2 yr. 18. 85 35. The 12 core r9-5900X is a complete no-buy. To do so, press F3 and A on your keyboard. But if you search for information about how much RAM a Minecraft server needs the answers you get can feel, well, a little all over the map. Uses nvidia control panel to tell the computer to use the GPU for minecraft. Debatable, I've had mixed results with it in the past but I'd rather not use mods either way. It is described in Minecraft as TPS. This can make a huge difference to frame rates for most computers that are not bottle-necked by the GPU or other components. I am trying to play minecraft on my surface book 2 15 inch, however the frame rate is capped at 30 fps. 3 introduced support for Intel’s Arc, it’s suggested that the latest drivers be used for the best experience in it and 3. How many threads should I use while playing minecraft? My pc has 8 cores. Measuring CPU usage also isn't as simple as one would think. Anyways, great comment; 12 chunks probably is the new minimum these days. 9 ( forge ) and 1. A hexa-core mainstream processor is a big step forward for Intel, who previously placed anything with more than four-cores within its high-end-desktop (HEDT) E- and X-series ranges. But anyway, we got off topic here. To do so: 1) Open Minecraft launcher. MSI X570S Tomahawk Wi-Fi on Amazon. It makes my world folder increase by maybe 1 megabyte per. Hey guys I'm pretty new to animation and rendering and I'm wondering if it would be safe to render my blender project overnight (4-6 hours). Ryzen 5 5600X. My CPU and RAM is better than his, however my graphics card is a GTX 960 2GB and getting to the end of its life quite honestly. Honestly, this DOES help. Minecraft Realms limits the render distance in order to keep the game running smoothly. toml. 2 ssd. @OP You're going to be hard-pressed to run a server on a raspberry pi 4-b, you would need to reduce some of the default settings (chunk render distance, for instance). For such a use-case, capping at some appropriate multiple of the screen refresh rate can still be worthwhile with a modern GPU while keeping latency under some desired threshold. Lag can cause a range of problems, from delayed response times to serious crashes. Java runtime being used is the latest java 8 jre. My desktop is capped at 16, but I manually change it to 32 chunks and it runs fine. Minecraft; Pokimane; Halo Infinite; Call of Duty: Warzone; Path of Exile;. Here is a list of things i have done to try to fix the issue. Note: Take regular backups to avoid data loss in the rare event of a fatal crash. The bulk of Minecraft's chunk rendering goes through a vertex array. This is an important distinction. It does not utilize multi cores on a cpu, no matter how many unfortunately, it maybe something there changing or have changed recently, but. If you plan to use your PC while it is rendering or have a weaker computer, then reduce the CPU utilization or the Render threads as you see fit. ”. But then there is the Ryzen 7 5800X3D, with its massive 96MB L3 cache, you may think it isn't pulling as far ahead as expected, and indeed it isn't since the Radeon RX 6600 used for testing is not enough to unleash the true power of this CPU - yes! an RX 6600 in Minecraft! And same holds for the GTX 1660. Go ahead and navigate to the “Video Settings” in the “Options” menu. Execute the Java file. Now under the option Select the preferred graphics processor for this program select the High-performance NVIDIA processor option. Click the Switchable Graphics tab. This is one of the biggest performance impacts. Yes, it does. With a i7-7700 I can run with a Max Pre-rendered Frames of 1 in FFXIV and the Witcher 3. Go to “Options. But maybe you can change your powermode to high performance. CPU Render-Ahead Limit: 9 Frame(s) Before closing out of Settings, don't forget. How to achieve those FPS GAINZ: Lower graphics settings, like render distance etc. I believe you are talking about the Skyrim fps limiter tool, and since your fps is so high I would recommend disabling v sync in the configuration and limiting the fps ]to around 45-50 and setting the. 10. Render Distance is an option that can be set from the Video menu in Settings. optifine x Siuolplex commented on Aug 18, 2020. It was actually created for the sole purpose of giving free. 76 98. The end result would be near. With path-tracing, Minecraft defaults to a render distance of 8 chunks. VDOM DHTML tml>. dual core or not its a relatively new cpu and vega integrated. ”. Given those points I believe that Minecraft may be CPU-bound. Its size equals the amount of available CPU threads minus one, but there was an upper limit of 7. 1 refresh-cycle of the monitor is done. Visit the Process Tamer website and download it. Reduce View Distance. Back in 2015 or earlier, Nvidia introduced a nice feature to help keep frame rates up with the users’ expectations. name": "CPU提前渲染限制. 7, 1. Sometimes, a player’s realm will limit the render distance to ten or twelve chunks. You may find Minecraft GPU usage is up to 100. 3: I have my entity view distance at 250, it does affect performance pending how many entities are around. Everything seems to be working fine, no errors but each server keeps one CPU core at 100% which is new. 6 Dial Back The Graphics Settings. Same principle apply, lower means more performance but less things around you are actually loaded. Despite the mod mainly being used to apply. They called it Maximum Pre-Rendered Frames, also known as Max Frames to Render Ahead. The CPU section finishes when the driver is done submitting work to the GPU. JVM optimizations [] Use a high performance garbage collector such as ZGC or Shenandoah. So I just downloaded BSL shaders for Minecraft and in game I'm getting only 20-30 fps. -1 means driver default, the same as it turned “on” in the menu - typically 2 or 3 pre-rendered frames depending on video card / driver. So, basically, lower value = "less input lag but more laggy image" and visa versa. On my 3080, in Minecraft bedrock at highest graphics settings and 32 render distance it uses around 40-50% of my cpu (9700k) and around 29% of my gpu (according to xbox game bar; task manager says 70-80 and 0. Hello, so I've been trying to figure out why my framerate in minecraft with shaders is so low, and my gpu usage is low as well, peaking at 50%, and usually sitting at around 10-20. This basically only happens in infinite worlds, because in flat. Moving on to F1 22, we see that the 7700X pushes further ahead hitting 343 fps on average making it 18% faster than the 12700K and impressively 7% faster than the 5800X3D. V-Ray Next 4. 30GHZ, GeForce RTX 3060, RAM 16GB. Start with adjusting the settings that will have the widest impact. you can try to make changes on the server setting by referring to this image and increase the memory size for processing process changes highlighted in yellow. The framerate keeps dropping below 144fps, and sometimes drops enough that it stutters. to join this conversation on GitHub . cfg" and copy and past "RenderDevice. The GPU can help, but given that minecraft is CPU-heavy to begin with, the CPU is by far the bottleneck for most desktop PCs. - Max Frames to Render ahead only applies when V-Sync is OFF. The more complex the map, the more work the CPU has to do, which can result in high CPU. 0 coins. Turn off fancy graphics. I get that lag at 6 chunks with all graphical setting at minimum. 9GHz with TurboBoost) Graphics: Intel Iris Graphics 540 RAM: 4 GB single-channel DDR4 2133 MHz If so, it's not far off the minimum specs listed here so running close to maxed out doesn't sound that strange. After running the initial setup file, your MLG folder will be. If render distance is set to a lower value than simulation distance, the lower value is used instead. but drive speed helps, too. pre generating the world etc. If you put the settings to “On” it means that the CPU set a limit to the pre-rendered frames to 1 before sending it to the graphics card to display the picture. Now, click and open the Nvidia Control Panel. The driver notes indicate up to a 35% improvement in performance with Minecraft RTX. Yes, there is. Simulation-distance that you can either set to 7 or 8 as well or add 1 from your view-distance. Exordium √ . Something went wrong. 10 which puts the Ryzen 7 5800U 48. Find and open the server. Tier 1&2Tier 3&46&7Do not waste your money! I've got a pretty decent PC: RTX 3070, Core i9-10850K with 32GB of 3000mhz ram, however i get 25fps with medium quality shaders and only about 50fps on vanilla minecraft. They extend from the bottom void of the world, all the way up to the top sky. Navigate to Server Settings. You can also try updating your graphics card drivers or upgrading your computer's hardware if it's not powerful enough to run the game smoothly. I run minecraft max settings and 32 render distance with optifine. DDR4 2133MHz ECC Memory. Method 4: Disable startup applications. 3070ti/12600k, minecraft can’t stay over 60 fps on near max settings Gpu usage doesn’t rise above 60%, cpu doesn’t rise above 20% 32gb ram installed but 2gb allocated Not a vsync/frame limit thing I don’t know much about this game but this doesn’t seem right. Setting this higher may also hurt clients with slower network connections. sodium √ exordium √ feather client √. The Java version of RuneScape was very CPU bound, similar to Minecraft. So if your render distance is max (10 chunks) and the server's is 5 chunks, then the inner 5 chunks will be active (kept updated by the server) and the outer 5 will be inactive (loaded from terrain data stored in the local cache). I believe it's reducing the render ahead limit, which is normally 3 frames (?) to only rendering one frame at a time, reducing the load on the GPU. This processor boasts an impressive 24 cores and 32 threads, making it a formidable choice for handling even the most demanding workloads. The GeForce RTX 3090, with its $1,499 price tag, caters to a different crowd. Change the name to " user " = user. 1. Java 17. Server lag in ideal conditions on the other hand, is caused by having too many ticking actions (ie. Do settings like render distance, render. This should help higher-end machines with world-gen performance. $egingroup$ Hm, VSE rendering was always a single-threaded task, I doubt they change it for 2. Use "minecraft:digger" instead to achieve the same functionality; Mobs. 1. In vanilla overworld, their building height are 384 blocks, and they have. 16 which can boost frame rates by 400%+, often greatly out-performing Optifine. Go to Nivida 3D setting. My old i5 4570 with integrated graphics and ddr3 got better fps in the 70-100 range. 4); this is more of a limitation due to having a 32 bit OS (on Far render distance I've gotten a "Minecraft has run out of memory" screen, which doesn't seem to be related to actual memory allocated (in F3) but the Java process running out of process space, being limited to 2 GB; the game also warns you that you have 32. I use 8 (Normal in 1. where, in this case, the standard server port 25565, will be exposed on your host machine. Before your GPU can begin to render a frame, the CPU must begin rendering, and part of this is to prepare the frame (often known as 'pre-rendering' the frame). i dont know. Adjust the CPU utilization and Render threads as you see fit. Open the " user. Great for users on a tight budget - starting at $1/GB, the Budget hosting plans are great for running a private/community server. Unmetered Enterprise Grade SSDs. 2: FOV does not affect performance. Even with the best cpus out right now 64 chunks is still too hard for single threaded performance. I have set the server to use 20 threads and 64GB RAM now, so I have no doubt about the performance (except it running on a 7200 RPM harddrive). 4: simulation distance again higher will have more impact. Reinstalled today, I now have an i5 10400f and gtx 1660 super, was shocked to see 25 fps with everything set as low as possible (except render distance), I could only get a stable 60 with a render distance of like 8. For Minecraft, the CPU is the most important component to consider. Set the view-distance setting between 3 and 10. On the server’s control panel, navigate to Files > Config Files. Use a lower render distance. The main ways would be by doing things like running optimization mods; shortening render and simulation distacnce; Lowering player and entity counts. Render distance: 2. Open the " user. and Minecraft is installed on an NVME ssd. Ive got a 3700x with a 5700 evoke oc model ( both stock settings ) and 16 gb ( 2x 8gb) 3600mhz ram sticks ( tforce nightforce ) I get up to 400 fps with optifine and 90 ish with shaders. 1. Each render-chunk is converted to a vertex array, and rendered. Dynamic lighting should be set to fast as well since it defaults to real time! I HIGHLY RECOMMEND hosting a server rather than playing in singpleplayer as singleplayer lags significantly more!Posted August 11, 2020 (edited) So I've noticed while playing Minecraft (Java) under load (meaning I'm not getting the max framerate) my GPU (RX 5700 XT) is utilizating about 60-77% while my CPU (R5 3600) is at about 20%. Display CPU usage of client thread. Lower render distance like 8 or 10 chunks. Example: frame takes 30ms to render (30fps), 10ms to setup. server26. A lot of people have found that changing the prerender limit to 0 or 1 improves any stuttering you may have in. Created a 1. While Minecraft renders each block individually, a different rendering system can be used on these blocks. So, if you’re playing a game with lots of graphics, lowering these settings could help alleviate the issue. Go to “Other Settings. Neither of them have an Overclocking advantage. CPU: Ryzen 5900X. 3. The debug screen is a feature which allows a player to view elements of the game, such as the coordinates and the biome you're in. You can also try updating your graphics card drivers or upgrading your computer's hardware if it's not powerful enough to run the game smoothly. CPU: Ryzen 9 7950X; Below is a graph detailing light update times for a simple glowstone place/break: Tested via LightBench on 1. 1. And ideally you want it as low as possible without introducing microstutter or other wonky behavor. Then, copy the folder path in the address bar. 4. Select the AMD GPU. Any ideas? Update: was windows power settingsA further thought, in the Nvidia control panel turn off “Low Latency mode”, this used to be known as “render ahead limit”. Phosphor is a free open-source mod that optimizes the lighting engine of Minecraft. Press enter and then “Add Selected Program. Once inside of the server settings locate the View Distance field. [EDIT] Also make sure your CPU Render-Ahead Limit (inside the Advanced tab) is set at 0-2, this helps reduce latency. If your computer has a better graphics card, you might want to. More then that tends to make the game run slower regardless due to garbage collection. Despite only packing 4. 2. Open comment sort options. Restart MC and diamond if this worked for you! If you have Windows 8 and you cannot find Set Affinity. 4. 请勿向钠官方 Github 提交该模组的问题。. The 3770 has a decent enough single core speed that it's still relevant. In general, is Minecraft more CPU or GPU dependent? - Minecraft will generally default to whichever of your parts are more powerful (CPU/GPU) Back when I was using a high end i3 and my 1080 ti GTX processor, the game ran off of my GPU and when I upgraded to a powerful i5 it started running off of that. Maximum Pre-Rendered Frames: If available, this option - previously known as 'Max Frames to Render Ahead' - controls the number of frames the CPU prepares in advanced of being rendered by the GPU. Just make sure you allocate enough ram, 4-8 GB depending on your setup. I have allocated 6 gigs of ram for minecraft, and have an r5 1600 and an rx 5700. Anyone have an idea what the optimal render distance should be for. exe/javaw. I could play Minecraft just fine on the i3 at about 70ish FPS. ”. Default of 4 pre-rendered = 10ms+30ms 4 = 130ms to render 4 frames. 这个模组不会和 OptiFine 兼容,但是你可以用 Oculus 来装光影。. bg. The two things I found that helped with performance was lowering my computer display’s resolution and raising my CPU Render-Ahead Limit in the Advanced settings in Sodium from 3 to 5 frames. (I have a ryzen3 3200G with Vega 8 gpu and 2 x 8GB 3000Mhz of ram) As you can see from the VIDEO attached, the game is really struggling. DX11 and Futrure Frame rendring on CPU usage around 80 90 % GPU USAGE 100% = exactly. My main concern is having a high enough render distance to make the 1. I play Bedrock and 40 is about right. MC is very CPU intensive in terms of generation. Render thread. 3: I have my entity view distance at 250, it does affect performance pending how many entities are around. Reinstalled Java, as well as. If an NES emulator can render a frame in 1ms (which is usually the case in modern CPUs, as they can run NES games at over 1000FPS), then you can wait for 15ms before each frame, and then read input and render it within the remaining 1. Method 2: Change your power plan to Balanced. Already have an account? What would Rendered Entity Limit be? Essentially, it would set a cap to the amount of entities rendered at once, possibly including things like block entities. Obviously you don't care so much if the concern is supporting more players in multiplayer (server doesn't render anything), but it matters to the extent of. When using. Why is my Minecraft server CPU so high? Based on our experience, too high CPU usage is the main cause of lag. I recomend you install sodium, an fps mod. it can be removed by editing registry but there is not. However, if you’re running complex shaders or an HD texture pack, you’ll need a powerful GPU as well. Have them post a current version F3 screenshot. frames to render ahead" sets a limit for the gfx-card of how. Some Info: I have a dv7 laptop with an i5 quad core 2. For the i7 CPU, it is not using one core exclusively, but all eight cores show a small amount of activity. This can make things smoother, but at the cost of latency. It shows 3D using 13%, Copy 0%, Video Encode 0%,. I was monitoring CPU and GPU use, it only ever used about 1. GPU usage inceases in shaders. Currently, in survival Minecraft (And other modes as well. Keep in mind it has heavy affect on DirectX-apps if you don't have. The value you should use depends on how much RAM your laptop or computer has. Ideally, the Chunk update settings should be set to 0, and Chunk Render-Ahead Limit should be set to 3 at the minimum. 101. But the CPU can also render images in combination with the GPU. Even with a high end computer they say you have to wait 30 seconds or more for chunks to load. 由于铷是钠的非官方 Forge 版,所以它也无法与 Replay Mod for Fo. On the left hand side of the NodePanel, select the "Game Settings" section, then the "World" tab near the top. Thank you all ahead of time! Andy---- Minecraft Crash Report ----// My bad. PSU: Silverstone ET750G 750W. -TUF RTX3090 (24GB)Reboot your Minecraft server. 7GHz, respectively. The next type of lag is server lag. 76 98. Even so, it only takes an average desktop CPU a fraction of a second to compile them all, so this is done once, the moment you start the demo. We would recommend avoiding a view-distance higher than 10. Command /motionblur <percent> - to change the strength of blur *NOTICE: if you feel lags when using this mod with sodium installed, please set. "On Bedrock, the max render distance is based on the hardware you have. Once decided, press Choose Product to proceed to the next screen. 20. 18. If you have an AMD Radeon graphics card, right-click a blank spot on your desktop and click the first option: AMD Radeon Settings. A lot of admins are still used to the old terminology and assume simulation distance when render distance is mentioned. This lowers input lag by a whole 15ms. I read on some threads (older), that the maximum server view-distance is at 15 (rings of chunks around you). It also handles all the pre-rendering, which is essential for rendering. e. The two things I found that helped with performance was lowering my computer display’s resolution and raising my CPU Render-Ahead Limit in the Advanced settings in Sodium from 3 to 5 frames. You can try playing with the frame rate limit in Minecraft set to "unlimited" but set v-sync to "force on" in nVidia's control panel, and set triple buffering to "on" (this will make it to where when it can't maintain enough frames to match your refresh rate. 1 2021-10-19 LTS. Add motion blur shader to Minecraft, just like Lunar Client. 4. 19. So lately I’ve been wanting to play Minecraft and for whatever reason, now the game runs at 97-100% not even full screen, when full screens it stays a constant 100% CPU usage and I get a constant 11-40 FPS. exe, and set your fps cap in-game to unlimited. Then, copy the folder path in the address bar. I have i7-4790k, GTX 970, 16GB RAM @ 1440p and I only get around 30 FPS. I am thinking it is a game limitation, no single core is pegged at 100%. I would expect Optifines larger chunk rendering distances to be better since they have had them in their mod for years now but Mojang made chunks load in 32 by 32 sections instead of 16 by 16 (which will require more CPU) get this render distance working for the first time ever in their own rendering engine. Save the file. Gpu : Raedon 7500m. 80GHz. many frames it is allowed to render into the framebuffer before. Render Ahead Limit, a setting that controls the number of frames your CPU can render in advance, is an important aspect of optimizing performance in Minecraft. Right click it again and click Set Priority and click high 5. I get an average of 40fps in my base and 120fps when roaming with a 12 chunk render distance. Windows systems: Operating System: Microsoft Windows 10 Pro, version 22H2 Radeon Driver: AMD Software Adrenalin Edition 22. 1 GHz or equivalent. Posted March 6, 2021. I have just plugin UHC reloaded. 16, 1. 1. Resolution determines the number of pixels the game is rendered in. Navigate to the Global Settings and select High-performance Nvidia processor using the drop-down menu. When the reducedDebugInfo gamerule is set to true, or when the Reduced Debug Info option is enabled, only some lines will be present. How many threads should I use while playing minecraft? My pc has 8 cores. You'll also need Windows 10, of course—and it's probably best to go with the latest 1909 build, aka the. 16. Compability. Navigate to Display adapters to expand, right-click on your graphics card. Also, if you can download Optifine that will help. Minecraft is heavily CPU reliant so it's no shock you are running into issues.